Wake Up Parry
Wake UP Parry P
Parry > P
From IAD Pull j.S/j.P Safejump
Block the Parry P and punish.
66 > c.S ~ f.S ~ 2D ~ 2Toss > SG.S > Bridal > [SG.H]x3 > Ender/UB
From j.D YRC
Land > hit Jam making use of the slowdown from YRC
2S is more permissive with the button delays, at the expense of loosing 1 point of damage.
CH c.S ~ f.S ~ 5H ~ 2Toss ~ f.S/2S ~ SG.S ~ [SG.H]x3 > Ender/UB