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2 Reloading Timing

Reloading timing

On this part I will focus on the "rhythm"/sound of your buttons being pressed, more than the virtual stick input.

https://fireshare.fihome.xyz/w/2b11f283eca202131a07a3ae5970cc53

As well another example with only the game sound.

https://fireshare.fihome.xyz/w/d9b978385abd967463f1682b37ebcc95

If you miss any of the reloads, I suggest on the history checking the most recent input to review why could it have happened. For example you could have done the input 5H (SG.H) > 4 > 5H > 6 or very similarly 5H (SG.H) > 4H > 6, where on both instances we pressed Hardslash too early.

Sub-exercices

Very similarly to the previous sub example, we will be doing the input 5H>4>6H, and meanwhile in the previous sub-example the focus was to get 2 5H shots, on this sub-exersice the goal is to get the second shot a bit after we have completed the input.

https://fireshare.fihome.xyz/w/2a7fcd5edb71c32acc609c0c5fa6490e